lhumungus opened this issue on Jan 26, 2013 · 4 posts
ShawnDriscoll posted Sun, 27 January 2013 at 12:28 PM
The more your camera sees of a displaced object, the more polygons Vue generates for the render. 14 million may be too high a polygon count to displace because Vue will turn that into a billion, depending on the resolution of your displacement generator.
I'm displacing a Mars terrain. The original object (before displacing) is 200,000 polygons. But when I had it at 8 million, Vue had trouble. After displacement, the 200,000 is turned into 10-14 million (depending on how much was in the camera view at render time).