Forum: Poser - OFFICIAL


Subject: Leg Sheen

3doutlaw opened this issue on Jan 26, 2013 · 32 posts


hborre posted Sun, 27 January 2013 at 3:53 PM

Sorry for the deadman's eyes in the last render.  That has been corrected.

Now, analyzing the scene, I have 1 infinite Key light in the sky.  A typical outdoor scene.  The eccentricity on the blinn node is set to 30% which really gives a rather broad spot of brightness, similar to a subject standing close to a light source.  I reduced this value to 10%, subsequently minimizing the spot to a distant light source. 

The SpecularRollOff was increased to 60% to spread the spot based on eccentricity without intensifying the brightness.

Reflectivity was reduced from 110% to 40%; we are looking for something more natural, not Barbie doll or oil drenched.