icandy265 opened this issue on Jan 30, 2013 · 37 posts
3Dave posted Thu, 31 January 2013 at 7:37 AM
I thought I'd give hedheld's suggestion a try too, I made a quick and dirty texture for PhilC's dress, using the template to darken alternate columns of quads and did some renders without simulating the cloth.
image 1 shows the wireframe
image 2 plain white/untextured
image 3 striped texture applied to diffuse and specular material
image 4 as above but with bump and displacement.
I think if I took more time over the texture, and "burned" one edge of the stripes for fake shadow the effect would better