MarkR151 opened this issue on Feb 01, 2013 · 18 posts
DustRider posted Fri, 01 February 2013 at 1:27 PM
I recall somewhere reading that point at doesn't work with the default camera - that may be why it works sometimes and sometimes not. Typically though, having the eyes point at the camera will give a slight cross eyed effect (i think you can manually adjust the parameters to remove the crossed eyes).
My cheat is a little more complex, but usable. I usually put two small spheres in the scene, parent them together, place them where I want the eyes to look. I then use point at with one eye looking at each sphere. I simply adjust the sphere separation to address the crossed eyes syndrom. This also makes it easier to have the eyes focus anywhere in the scene you want.
Not a super simple solution, but workable. Hope it helps.
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