MarkR151 opened this issue on Feb 01, 2013 · 18 posts
Arkathan posted Fri, 01 February 2013 at 11:39 PM
I create a null in the same location as the camera, once the camera is where I want it and locked down to prevent accidental movement between renders.
Having the eyes point at that seems to work better, and allows some adjustment without messing with the camera.
The null object uses less memory than a sphere or random prop, too