MarkR151 opened this issue on Feb 01, 2013 ยท 18 posts
MarkR151 posted Sat, 02 February 2013 at 4:35 PM
Quote - I create a null in the same location as the camera, once the camera is where I want it and locked down to prevent accidental movement between renders.
Having the eyes point at that seems to work better, and allows some adjustment without messing with the camera.
The null object uses less memory than a sphere or random prop, too
Well, if by that you mean Create>New Null>Apply Active Viewport Settings-Camera 1>Accept
but before that I have to position her eyes manually towards me or the camera as precisely as possible as I spend many hours trying to do.
And how do you lock the camera down so it can't be moved?