Forum: DAZ|Studio


Subject: Need Direct Eye Contact with Camera in DAZ-Pulling Hair Out!!

MarkR151 opened this issue on Feb 01, 2013 · 18 posts


MarkR151 posted Sat, 02 February 2013 at 4:54 PM

 

Folks, go over the camera basics with me again please. To do this, in creating a camera to lock her eyes onto, do I...

 

  1. a. Apply Default Settings? or

    b. Apply Active Viewport Transforms and/or

    c.  Create A Persistent Point at Target(Null) at the same time as I create the camera in that dialog box?

  1. Do I then go to Parameters & point both her eyes at the Camera or the Null?

Wait, just tried those. Neither works if selecting 1.c. One eye droops down(left) and the other eye points up, or after moving a bit with the Vantage point control, the right eye does correct itself and look straight ahead(blank stare)but her left eye still stays pointed down to the floor.

So 1c option above doesn't work.

If I use 1b, her eyes stay in place by staring straight ahead, but it's a blank, staring into space kind of look. She's not actually looking at us.

If I create the Camera first and THEN the Null, which of the 5-6 options under Create New Null>Options do I use?