Forum: DAZ|Studio


Subject: Need Direct Eye Contact with Camera in DAZ-Pulling Hair Out!!

MarkR151 opened this issue on Feb 01, 2013 · 18 posts


MarkR151 posted Sat, 02 February 2013 at 5:18 PM

Quote - http://www.daz3d.com/forums/viewthread/13327/

While it started out as a rant thread, this actually has some good suggestions for eye positioning.

 

I looked over that thread. What I'd like to know is how you send(move?)the Null, which is an imaginary object you can't see in DAZ anyway out away from her 5000 units? How do you measure units(?) in DAZ?

Also, pardon my cluelessness, but how do you create that 10cm tall cylindrical primitive the other guy was talking about and do you move it the same distance?