pitklad opened this issue on Sep 01, 2012 ยท 53 posts
pitklad posted Mon, 04 February 2013 at 4:29 AM
I spread some polygon edges so that can be used better for morphing and to get a smoother look, taking advantage of the current resolution as much as possible
mostly in the space between the eyes and brows, also rolled some polygons from the back of sculp on the forehead