charlie43 opened this issue on Dec 04, 2012 · 16 posts
charlie43 posted Tue, 05 February 2013 at 11:49 AM
Okay. So I spent the last month in the hospital and rehab, and I am just getting back to my work.You would think that something as simple as a coil would be a snap in Blender, but such doesn't appear to be the case. I followed @keppel's instruction and get a really great curve, but when I add a curve>circle to use as a profile, the results are disasterous at best. I can get about anything I want. As you can see from the mesh, it came our perfectly as @keppel advised. Adding the "profile" circle and attempting to adjust it to give my coil substance is something else all together. I am thinking it is just some little thing I am doing wrong, but what it is I have no clue. This is really holding my project up, and I would greatly appreciate any insight anyone can give me.
This is the beginning coil, and it is currently a mesh.
This is the results after converting mesh to curve and adding profile circle.
TIA
C~