tony9031 opened this issue on Feb 03, 2013 · 15 posts
LuxXeon posted Wed, 06 February 2013 at 9:18 AM
Modo is a great application, but I haven't used it in about a year, because i'm used to a non-destructive modeling workflow, and Modo doesn't, or didn't at the time, didn't offer this. Some sort of non-linear workflow, I suppose, could be had through reorganizing the command history options, but I'd prefer a much more parametric workflow, where modifiers, deformers, or even polygon and edge operations could be stacked and reorganized very simply in the process, as in the Modifier Panel of 3dsmax, or even to a lesser degree, hypergraph in Maya.
Have the newer versions added any kind of non-linear modeling features?
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