Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
bobvan posted Fri, 08 February 2013 at 10:54 PM
Quote - > Quote - Did one of you try setting the Geometry format ( Output tab) to 'Lux Native'? I can remember having similair problems and this was the way to fix it I think..
Callad,
Thanks you! Yep that cleaned it up. No error on exit either.
Yes in reality, surfaces are easy to configure for reflection.. Not so much for 3DL.
bobvan,
Actually, I had an idea for your rendering. Give one of your characters a camera. Then use the lower quality rendering for the main story, but every now and again, have the camera character snap a shot. Hey! Make it a polaroid! Then show that shot for the next frame.
LOL im fine with Luxrendering after using it for almost a year its more like to odd 3Delight render but all not that often. I have to admit its good to have options. For the most part when I try a 3Delight it does not beat Lux for some reason it worked well for the frame I wanted... The way I got my head around the render times is who am I in a hurry for? BTW did you try your scene with luxnative yet? Its working for me so far..