Forum: Poser - OFFICIAL


Subject: OctaneRender for Poser

face_off opened this issue on Sep 18, 2012 · 323 posts


SimonWM posted Sat, 09 February 2013 at 7:38 PM

Quote - Paul, it is not just "very large scenes". If you take a default V4 figure it already takes 8 RGB maps and at at least 6 grayscale maps, add a hair piece and add at least 2 RGB and 2 transmaps, add skirt, shoes and shirt and another 3 of each. So 2 clothed figures take at least 30 RGB maps and 22 grayscale maps. Add a few props and you run out of grayscale maps on a 64/32 GTX 580. And 2 figures with a few props is not a large scene by any means in Poser. When I was testing the GTX 580 I was unable to load 90% of my scenes without removing the bump maps

 

 

 Your 580 is a 1.5 GB of ram which is a very small amount, I gather 3 & 4 is more appropriate but does that extra 1Gig between the 580 3G & the 680 4G makes such a big difference?

 

A GTX580 has 64 RGB slots and 32 Grayscale slots and an additional GTX580 will double that (so 128 and 64). A texture connected to a diffuse channel takes a RGB slot and a texture connected to transmap/bumpmap will take a grayscale slot.>>

 

Is the information above the numbers for the GTX580 1.5GB or the GTX 580 3GB?