Sabby opened this issue on Feb 10, 2013 · 78 posts
JoePublic posted Tue, 12 February 2013 at 9:41 AM Online Now!
There are two problems here:
GC didn't work properly in PP-2010, so results were mediocre at best when this new feature was introduced.
GC is not enabled in Poser 9, so while "pro"-users can tick a box, hobbyist users are expected to manually add complicated auto-GC shader algorithms to each and any material in their scene.
It would be better if the differences between Poser 10 and PP-2014(?) would be about content creation, not render quality and speed, otherwise merchants will always settle for the "lower" standard.