primorge opened this issue on Feb 12, 2013 · 41 posts
hborre posted Tue, 12 February 2013 at 1:47 PM
If the UV mapping of an embedded geometry is well laid out, changing textures is a breeze. However, if an individual does not take the time to create a proper map, redressing your obj with a new texture can become a nightmare. I would rather work with a separate obj file; at least changing textures will not increase my frustration.