3dcheapskate opened this issue on Feb 15, 2013 ยท 12 posts
3dcheapskate posted Fri, 15 February 2013 at 2:30 AM
Fine so far - the helmet's in the correct position with y translate driven to -0.068 and z translate driven to -0.019
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).