EClark1894 opened this issue on Feb 18, 2013 · 39 posts
Letterworks posted Mon, 18 February 2013 at 2:53 PM
ECClark
One thing I haven't seen mentioned..
Bring Tyler into poser and use the Joint Editor and use the Zero Rotations button.
Resave him with the Zero'ed Rotations (remember to use a new name!). Then export the zero'ed obj out of Poser.
Model on the zero'ed Tyler geometry
When you move your clothing into poser use your Resaved zero'ed version for the base to tranfer the rigging
Gabe used his own "Default" poser, anastasia and shae have this same situation, however this is just a save POSE, the default pose made from using the zero button in the Joint Edito is the actual default. when you go to tranfer the rigging it trans fers with the zero default values. If your clothing is built for the "Blackhearted default" pose it won;t trans fer correctly.
If you continue to have problems send me a site mail, I can give you my email address and we can either work on it that way or via Skype if you use it, to try and work out the issues.