Forum: 3D Modeling


Subject: Some WIP Screengrabs

LuxXeon opened this issue on Feb 23, 2013 · 35 posts


LuxXeon posted Mon, 25 February 2013 at 6:41 PM

ShawnDriscoll,

Thanks for your input.  I actually saw your vids on Youtube before this, and you do some cool work.  I distributed two previous freebies so far as OBJ, and feeback was positive for the most part, with only a few exceptions, but it was mostly due to my own inexperience with sharing content, and saving things out to other file formats.  I never heard of the .VOB file format for 3D objects.  I thought VOB was a DVD container format for audio files?  Also not familiar with the .CAR file format.  The export dialogue in 3dsmax is decently robust, and lists over a dozen different 3D file formats, including .FBX, .DAE, .AI, .DWG, .W3D, and others, but I don't see that one.

Miss Nancy

I don't think I'll go with steel springs, only because this wouldn't be an item intended for everyday wear and tear.  It's more geared toward the art-deco type of contemporary furniture; fashionable, and ok to sit on, but not something you'd necessarily buy for the family room.  ;)

prixat

When I export the .obj, it will have the modifier stack collapsed (there's no way to prevent that unless I save as proprietary .max scene file), so any early modeling steps will be baked into the result, and hidden by subdivision.  However, I 'd be happy to do a quick and dirty tutorial in another thread perhaps, showing how it's done from start to finish. I'll be using max of course, but I'm sure you'd be able to translate the steps fairly easily in Cinema too.  I know that both Cinema and Blender have very similar tools and workflows to 3dsmax.  Let me know if that will help, and I'll start a thread on the technique, with step-bystep screencaps to illustrate it as well.

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