Forum: Poser - OFFICIAL


Subject: "Poser can't do animation" said no-one at Rooster Teeth

thinkcooper opened this issue on Mar 01, 2013 · 70 posts


aeilkema posted Sun, 03 March 2013 at 1:21 AM

Quote - Ratings to me, never really meant "better" Try comparing a lot of the terrible animations to how it use to be for my generation and the animation today loses. The 1990s seen a major wave of hardcore animation, granted CGI and 3D animation is still very rare because not too many people use it. Imagine if a lot more movies were using the Technology the studio that worked on the first two CGI Resident Evil films, or the makers of the Final Fantasy Advent Children film. Now Poser can never compete with that, Octane maybe but Poser is only good for one thing and that's setting up figures. And even then its buggy sometimes, a real memory eater too which causes major slow down if you have at least 4 or more figures in a scene.  One time I tried to render in poser 7 and it nearly took me two days to get it to finish. Plus animations for Poser in general look bad. If your going to roll with animating I suggest getting some Softimage XSI skill or 3D Studio Max, maybe Maya which is pretty much the same as Softimage XSI. 

 

I can't believe that these words come from someone who uses poser.... Poser is only good for one thing and that's setting up figures? Com'on, Poser deserves a bit more credit then that after all these years and it sure can be used for more then what you say. Seems like you're still using an old version of Poser, a lot has changed since version 7......

 

I know that animations in Poser generally looks bad, but let's be honest, that isn't Poser fault, as these videos show, that's our fault.

 

Wolf and you are forgetting one thing though, while the traditionally the big 3D applications are alwasy the ones you needed for doing animation, things are slowly changing. GPU rendering is getting more and more advanced and that technolgy is becoming available for everyone. We're getting close to where we don't need an expensive rendering engine for animations anymore. Thanks to the game industry a lot is changing.

 

Honestly, I've been waiting for the whole you cannot do this with Poser and you need 3DS, XSI and so on...... the videos show you can, now people need to learn it and that seems to be the biggest ostacle. It's not like we're using Poser 7 with a single core cpu and 2 gb of RAM, please, those days are over. We now have Poser Pro 2012, 64 bit with Que Manager for network rendering, so lot's of RAM and Cores to our disposal. The problem is that most users are still in the old poser cannot do it mindset, while we're seen plenty of examples showing us otherwise, so time for the narrow minded to break free! Throw out the old versions of poser, dump the old single or double core machine and get something up to date and be amazed at what you can do with Poser. Poser only to be used for figure setup..... I wonder how I ever did get my comic printed if it only can do that, it's a miracle that I could render printing quality with Poser then. So, wake up..... it's 2013, we're not living in the 90's anymore.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk