Forum: Poser - OFFICIAL


Subject: "Poser can't do animation" said no-one at Rooster Teeth

thinkcooper opened this issue on Mar 01, 2013 · 70 posts


wolf359 posted Sun, 03 March 2013 at 5:33 AM

"Wolf and you are forgetting one thing though.........................
GPU rendering is getting more and more advanced and that technolgy is becoming available for everyone. We're getting close to where we don't need an expensive rendering engine for animations anymore."

I am well aware of all of the advances in rendering technology.
How many have SM implemented directly inside of poser??
( unbiased,GPU,CPU)
Blender has done so with its free program

Actually we never needed "Expensive" rendering engines for animation per say.

But if you have read any of the threads here
from people who have tried to use poser pro 2012's IDL to render animations you already know that the latest version of poser is not really prepared for lengthy animation with quality any higher than Open GL screen renders from with poser itself.

"So, wake up..... it's 2013, we're not living in the 90's anymore.
"

Indeed we are not
but posers IK system*( such as it is )* and its graph curve Editor clearly still remains in the 1990's.

yes it is nice to be able to quickly import some raw mocap with feet ice gliding all over the floor and figures gliding down stairs wells with ZERO foot contact with the stairs as seen in the "red verses blue video"

But there are times when you May have to be more precise at a paying clients direction and that is when you see how vestigial posers character animation CREATION/EDITING tools remain.

I speak from painful experience with this.

Cheers
 



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