Forum: Bryce


Subject: Battlestar Galactica: The Field Bryce 7 Animation.

softcel opened this issue on Feb 04, 2013 · 25 posts


Rayraz posted Fri, 08 March 2013 at 9:58 AM

Quote - The best Bryce video I've ever seen. But how did you manage to render so many polygons inside Bryce which only has 32 bit memory capacity? 

It's my experience that bryce can handle hundreds of millions of polygons as far back as the bryce 5 days, and at least millions of polygons since the bryce 3d days.

In fact, I never ran into a polygon limit. I just never needed more then 20-25million or so untill a couple years into the bryce 5 era, and even then I never tried to push beyond more then 650 million-ish polygons.

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