tr1ggaman opened this issue on Feb 22, 2013 · 11 posts
phive05 posted Fri, 08 March 2013 at 2:26 PM
The light is the little yellow sphere between the cone and first(lowest) smallest brown sphere. The light has a color falloff that starts as bright yellow and ends dark red. Render time is alot longer when using light scources in volumetric spaces. And for every light you add can almost double the render time. But the results are great.