Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Sharkbytes-BamaScans posted Fri, 08 March 2013 at 8:32 PM
Just a simple headshot to show myself what Charley's curved lights can do. Still fantastic render speed. This one I added a soft blue filter to the light as a transmission map. No postwork other than some color and contrast correction and to smooth out some hot pixels that just wouldn't clear up. The character is P3Design's Aelita and once I got the bump maps tweaked just the way I like them, her skin rendered out really nice. Still haven't gotten the hang of using top coat to improve skin color; so, the skin is just stock daz studio settings.