SamTherapy opened this issue on Mar 09, 2013 · 33 posts
Netherworks posted Sat, 09 March 2013 at 10:53 PM
Maybe we can still push for something like .uvs support (the uvs file the UVMapper supports). You know, done in a way like PMD injection but UV injection. That would be kind of cool.
I thought V3 came into the scene bent to facilitate Poser's IK at the time. Figure's had to be bent so the IK would know which direction to better move in.
"Weight mapping can drastically cut down on UV stretching by evening out the stretching across a lot more of the limb."
Yep! That's one thing I was thinking of. Anything that moves the vertices could adjust the maps.
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