Forum: Poser - OFFICIAL


Subject: Applying a decal to procedural texture

Paul Francis opened this issue on Mar 10, 2013 · 22 posts


hborre posted Sun, 10 March 2013 at 7:48 AM

Blender node would be my suggestion.  First input would be your procedural, second input the decal, and the value would be set to 1 with a mask black & white mask of the flag.  Very important that the airship has a UVMap to properly place the Union Jack.