Paul Francis opened this issue on Mar 10, 2013 · 22 posts
Paul Francis posted Sun, 10 March 2013 at 8:02 AM
Quote - Blender node would be my suggestion. First input would be your procedural, second input the decal, and the value would be set to 1 with a mask black & white mask of the flag. Very important that the airship has a UVMap to properly place the Union Jack.
Yes, I think that's the same method I'm trying from BB's thread. Got the mask and the UV map, just can't get the surface to look right at the moment. I have to take the dogs for a walk so I'll have a think! Thanks for the suggestions!
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch a
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