Forum: Poser - OFFICIAL


Subject: Applying a decal to procedural texture

Paul Francis opened this issue on Mar 10, 2013 · 22 posts


Paul Francis posted Sun, 10 March 2013 at 4:27 PM

> Quote -      Material room screenshot?

OK, don't laugh, I almost don't know what I'm doing with material nodes.  The copper material is from a prop I bought here; I love it, but needed the displacment map for the panel details.

The decal and mask were drawn by me.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"