Forum: Poser - OFFICIAL


Subject: Applying a decal to procedural texture

Paul Francis opened this issue on Mar 10, 2013 · 22 posts


seachnasaigh posted Sun, 10 March 2013 at 5:32 PM

     OK, you have a mask; it needs to control the reflection value socket and the specular value socket.  Since you already have an AO node attached to the specular value, I'd insert a math node set to multiply (values 1 and 1), fed by the AO node and the mask.  I'll cobble up a pic shortly.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5