pitklad opened this issue on Mar 11, 2013 ยท 41 posts
pitklad posted Tue, 12 March 2013 at 4:07 AM
What I wonder as a modeller is : what should I do on wings so that my model takes advantage of poser smoothing for a result of lower resolution mesh and still render hard edges right. Not for this model but generally, is there a modelling technique?
Here is the same model, I selected the hard edges, than bevel, than tesselate the whole model - Quadrangulate (this way Wings tries to create 4 sided polygons and if not possible triangles) final model is illustrated on first image imported in poser
than set crease angle lower at 45 and got the ballon effect
The UV mapping is done in UV mapper and the texturing will be done with photoshop