quietrob opened this issue on Mar 12, 2013 · 14 posts
quietrob posted Tue, 12 March 2013 at 1:33 PM
First off, thank you for replying. I had to look up "Baking" and came up with this.
http://wiki.blender.org/index.php/Doc:2.4/Manual/Render/Bake
So basically I can apply the textures to body parts, such as skin torso, skin knees, skin neck, skin hands etc.
I then use AO lighting, something simple to get the lighting results I want.
Next I can export the cr2 to blender. Blender supports baking.
I'm getting a bit confused at this point. After lunch, I'll render the image and some notes.
I have Poser 9 and CS2 and Hexagon (which I haven't used. Very Confusing).
I am just now understanding why one would apply textures to a square...My mind is bending.
Thanks for you help. Please stick with me.
However, the article states I must unwrap the mesh. I looked up Roadkill