Forum: Poser - OFFICIAL


Subject: Discussion - is everyone missing the obvious with bending arms/legs?

SamTherapy opened this issue on Mar 09, 2013 · 33 posts


Cage posted Thu, 14 March 2013 at 10:00 PM

Quote - The obj names don't matter, but I think the group names within the obj do matter, at least in respect of the morphs, and probably for the weight map as well. The group names need to be the same in each version of the geometry. I'm wondering if group names might be the cause of some of your problems.

Geometry-switching and weight maps don't seem to play well together.  Unless the latest SR changes things, there's no mechanism to vary the weights along with the geometry, which leads to incompatible weighted bending.  Jaggies all over the place, with the weights still being applied to the same vertex indices but no longer designed for them.  I suspect that this is an area where they won't bother to update things.  Geometry-switching being a novelty, disused in the main figures since Poser 2, I doubt they'll modify the weight map handling to accommodate it.  But I could be wrong.  :unsure:

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.