Ragtopjohnny opened this issue on Mar 15, 2013 ยท 21 posts
3anson posted Fri, 15 March 2013 at 10:23 PM
good rigging is a bit more involved than that, you have to rig to minimise texture stretch and mesh distortion in posing.
using the figures dev rig is a good start, but you nearly always have to tweak actual grouping and the fall-offs.
also, the mesh needs to be denser where the joints actually bend.