aldebaran40 opened this issue on Mar 16, 2013 · 11 posts
aldebaran40 posted Sat, 16 March 2013 at 8:43 PM
Ok first at all Than you to all replies .
I already knew The UVmapper and texture convertor way , the problem with these solutions is that I need to convert all the textures, bump, speculars etc ... one by one , Which would take me a long time,.
"Kids-4-M4V4Textures-Remap" is a partial solution because it works only with models K4 (I also probe)
what I'm looking for is something (free or paid) that basically allows the model used to tell this UV and textures and then charge stored in the library of materials (such as work load textures in DAZ), imagine if in DAZ can be done, it should not be impossible to write a script for Poser that works similarly
I thought if there is already a script that changes the UV of Genesis in Poser to V4 M4 and K4, I thought that also exist one that changed the UV only between GEN4 models