kimbersue opened this issue on Mar 27, 2013 · 12 posts
kimbersue posted Wed, 27 March 2013 at 11:05 PM
Quote - Where Genesis is concerned building clothing around a morphed shape is foolish to say the least, it has to be made to fit the gray golem otherwise you end up with crumple zones that wont go away.
As far as MD goes, load Genesis into a clean scene in DS and export it as OBJ, that will be your avatar in MD, build and drape your clothing around it.
You then export the clothing as OBJ and use the Transfer Utility on that in DS to rig it for Genesis, once rigged and conformed to Genesis you save it using "File > Save as > Support Asset > Figure/Prop Asset".
The other Genesis shapes are morphs, which means you need to create morphs in the clothing to get it to fit to those shapes.
And having to design girls and children's clothing on a six foot male is why I stopped using daz for the most part. I use to love daz and use it 90% of the time. However once in a while I will play with daz again but nearly always use poser now because I find it hard, "if not down right creepy", to try and designer a child's jumper on an adult man. That's how I feel. Just not my thing to dress a man in children's clothing. But each to their own. :)
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