klown opened this issue on Mar 28, 2013 · 16 posts
Touchwood posted Fri, 29 March 2013 at 5:34 AM
A manual cleanup is really the only way if you want to keep the detail.
Alternatively, you can make the sole a seperate object and use the shrinkwrap modifier to fit to shape. Add a cube and make sure it is a little larger than the sole and has enough subdivisions to get the detail then add the modifer to the cube. The cube mesh will shrink to fit.
Hope that helps.