RandallLloyd opened this issue on Mar 06, 2013 · 152 posts
barbult posted Fri, 29 March 2013 at 2:01 PM
Oh, I get it, it's not a bug, its a feature...
I've found a pretty easy workaround that works for me. I pick a section of the Supersuit that I want the finger gaps to match and note what shader it uses. Then I apply that shader (DAZ Studio Default, e.g.) to the Genesis hands. Then I copy the surface setting from the Supersuit and paste it to the Genesis hands surface. (It would be even easier if "paste surface setting" also changed to the appropriate shader, but it doesn't.)
I like the Supersuit so much more now that loading it is fast with the DUF settings! Your tutorials are fantastic, thanks!!!