kirwyn opened this issue on Mar 25, 2013 · 29 posts
NanetteTredoux posted Sun, 31 March 2013 at 1:30 AM
I think the morph is just about final, but much work to do on the texture still. The UVmapping is unusual for me, and I had difficulty with a seam running down the chin. I am not used to dealing with that. For pore and stubble detail I'll probably have to paint those layers directly onto the mesh in Blender to avoid the seam. His skin is much too smooth at the moment.
Hats off to Kirwyn for the original texture, which appears to be painted and is extremely well done. Lots of stubble detail on the face and not a seam in sight. I also paint my textures but I clearly have much to learn.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch