keppel opened this issue on Mar 23, 2013 · 24 posts
keppel posted Sun, 31 March 2013 at 7:38 AM
@lesbentley,
Just when I thought I had this worked out there is an unintended consequence occuring from the rocking code added to the prop file.
When the rocking chair is added to the scene and the ROCK dial is used the chair rocks as expected, however if the any attempt to move the chair to another location in the scene involves a rotation about the y axis then when the ROCK dial is used the chair rocks and tilts sideways and not backwards and forwards.
I changed the joint order in the Joint Editor to ZXY and this fixed the wild tilt when the ROCK dial is used but the rocking chair now translates sideways as the ROCK dial is used. The only way to stop the sideways movement is to zero the Ratio A dial, but doing this negates the whole effect of the rocking code.
I'm at a loss on how to fix this problem or even if it can be fixed. With this rocking issue as it is the model is better off without the rocking code because the end user of the model will want to move the chair around their scene rather than have the model restricted to a specific axis just so the ROCK dial works correctly.
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