Forum: Blender


Subject: What do I clean this up with (bezier curve to flip-flip sole disaster)

klown opened this issue on Mar 28, 2013 · 16 posts


heddheld posted Thu, 04 April 2013 at 8:20 AM

lol I prefer low poly but sometimes its hard to get "right" shape without a lot of polys

anyhow heres my idea of how to keep poly count down ;-) maybe give you some ideas for the future, has 538 polys at the mo' so 1 subD would push it to a couple of thou then the strap would push it to about 5,000 but with some practise I could maybe get it a bit lower

 

(yes I know its not quite right shape but I just wanted to see the best way to make it )