DarkElegance opened this issue on Apr 05, 2013 ยท 11 posts
LaurieA posted Fri, 05 April 2013 at 9:13 PM
This is beryl (which I haven't done yet)
This is actually two shaders: because the refract node makes ugly black artifacts when the object that has that material is enclosed with a backing, I used SSS for the top one and a clear refract for the bottom one to sort of "fake" it. ;)
Laurie