Eric Walters opened this issue on Apr 08, 2013 · 141 posts
Pret-a-3D posted Fri, 12 April 2013 at 8:55 AM
Quote - But.....doesn't reality work with the finished scene, and not the raw materials sitting in the runtimes?
That is correct. The issue was caused by some names in the texture files, which were based on a specific path used.
Reality changes the path of the texture files once the scene is saved to disk. This is done to avoid storing absolute paths of files, which would prevent bein able to move the scene to another computer with equivalent Runtime.
To do this Reality looks for the word "Runtime" in the path of the file. If the word appears twice, as in "C:UsersmyselfPoserRuntimesskinsV4Runtimegoodskingooskin.jpg" then Reality will change the path to be "RuntimesskinsV4Runtimegoodskingooskin.jpg" while it should have been "Runtimegoodskingooskin.jpg"
While I will make sure to make the algorythm more robust, the solution was simply to rename the base directory.
Hope this helps.
Paolo
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