Forum: Poser - OFFICIAL


Subject: Holes/gaps in poseable figures.

7thGuest opened this issue on Sep 11, 2001 ยท 10 posts


7thGuest posted Mon, 17 September 2001 at 7:08 PM

Hi nerd and all. Well, the sample model I used once was a dinosaur with all parts joined. It's the one made in Secrets of Rhino. It wasn't designed to be animated, so what I did was use the Split command to divide the body parts. Then I exported them as separate OBJ files into Poser. I don't have the pic now (wish I'd saved the OBJ's) but I think you can picture it: there are gaping holes when I bend the long neck. I think I need to study the Joints Editor, too, but it looks hard. Is there a specific method of modeling to follow if the model is meant to be animated? For example, do you have to model each body part SEPARATELY just as you intend them to be in Poser? Or can they be split later on? Thanks.