Paloth opened this issue on Apr 19, 2013 ยท 31 posts
Paloth posted Fri, 19 April 2013 at 10:00 AM
Thanks. I can get the bow and arrow to where they need to be by carefully adjusting things, parenting the bow and arrow to the respective hands and then zeroing the figure. If I save the repostioned props from the zero pose, they will be positioned exactly where required. (I might have to match the original geometry with the repositioned props.) If the bow and arrow are parented to the hands, the figure pose will work. The one problem is that my bow's "draw" morph needs to be set manually. Is there no way around this?
Is there such thing as a "prop pose" that can be applied from the library? A prop pose, (if it existed), would take into account translation, rotation, scaling as well as any prop morphs that are applied.
I'm just trying to optimize this stuff for distribution so that a user won't have to fiddle too much.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368