3Drendero opened this issue on Apr 11, 2013 ยท 18 posts
jt411 posted Fri, 19 April 2013 at 12:05 PM
Is anybody having an issue with LUX not accepting UV coordinates out of Carrara?
I rebuilt each shader tree before exporting to Lux; went with the Lux Matte material with the corresponding texture map plugged into the color channel, but something's obviously off.
I shut Lux off after 2 hours; the Carrara render took one minute forty-three seconds. (In case anybody's wondering!)