Forum: Poser - OFFICIAL


Subject: Making a template from .3ds or .obj files

CMKook-24601 opened this issue on Apr 21, 2013 · 26 posts


CMKook-24601 posted Mon, 22 April 2013 at 6:48 AM

Quote - I truly feel sorry for any poor bastard who tries to untangle that mess of an .obj for you, I just tried and the object has out of range uv data (off the uv space) to begin with and also has some of the worst topology I've ever seen (38,500 polys for a Nintendo Gamepad?, No material regions only groups, loads into poser with only a preview material). The only available file formats are a wreck of an .obj, Maya's FBX 7, and .max...

The only way I could see somebody being able to generate templates from the .obj would be to remap the whole thing which would require redistribution of the object file. Pretty sure that's not in the license. The mapping as is would require the uv islands to be scaled and moved around and would require the object to be resaved with the adjusted maps.

Sorry man, I'm pretty certain that this model was never intended for Poser...

 

yeah I am not surprised, kinda seemed like too much of a mess to deal with, thanks for taking a look. Its cool they have a few cheap payable ones and turbo squid offers free file conversion (you have to call to ask first), so if I can find one for a good price they will do it on then I'll get that one... Unless any one else knows another place that might have a classic Nes controller  freebie lol

thank you to every one for your advice I am sure it will be helpful in the future