3doutlaw opened this issue on Apr 24, 2013 · 10 posts
Pret-a-3D posted Wed, 24 April 2013 at 11:27 AM
Oh yeas, it was just an oversight. It will be added in a future update. The next update is already locked because we are finsihing the tests. With the one after that we can add the scaling. In the meantime you can work around this by entering the values by hand. What Poser calls scaling is "tiling" in Reality ( and in many other softwares ).
If you have a scale of 0.5 in Poser that is a tiling value of 2.0 in Reality. Basically Poser uses a number that is "How much we reduce the size to fit in the UV map" and Reality/Lux uses a value that says "How many times we repeat the texture in the UV Map".
Hope this helps.
Paolo
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