MeshWorks opened this issue on Apr 26, 2013 · 16 posts
MeshWorks posted Sat, 27 April 2013 at 6:06 PM
Quote - that does look a bit odd, especially considering the amount of DAZ related stuff in the magazine, from tutorials that feature DAZ studio to nearly every image featuring DAZ content..I thought we had pretty cool stuff at DAZ, why the boycott?
Yes, a portion of the works were done in DazStudio 2.33 and 3a. I personally like working in Studio. And over the years, have bought and used many awesome products from the vendors at Daz (including yours). But that has all changed. Since the recent policy changes, I have bought exactly $0 from Daz.
With being a content creator, you of all people, should well know that the decisions Daz Inc. has made over the last year, hurts the 3D community as a whole. Daz Inc. has gone out of their way to stiffle independent vendors, the exact same ones that create products to use and build on their core products. Which in turn, promotes sales in the Daz store. We are not a competetor to Daz, but a supporting partner. A business decision to no longer allow off-site promotions was a poor choice on their part.
The most recent example; This exact same announcement posted here, was deleted in the Daz forums. Citing "because a sample or trial is not a freebie but a form of advertising for a commercial product", which is completely in error.
The free preview issue is indeed a freebie and will remain so. Readers are not required to buy anything to read complete articles or view the artwork. It is in no way a 'sampling' or 'trial' and does not compelled the reader to buy something. Removing the announcement prevents some users from knowing about something that could be of value to them. Just how does that decision help 3D/CG artists?
I have always been a supporter of the 3D community. Daz Inc has made their choices, and I have made mine. In good conscience, I cannot recommend anyone use Daz Inc. products. And with that said, I would be pleased to include a promotion of one of your recent products in the next issue. In fact, we are looking to feature another Content Creator interview. Could it be you?
Edit to fix grammer.