mrsparky opened this issue on Apr 28, 2013 ยท 61 posts
paganeagle2001 posted Mon, 29 April 2013 at 8:38 AM
I doubt anyone gets back in monetry worth, the time that they put into their work.
Quick example:-
Making a simple top for V4.
First you have to model it, quicker if you have a starter outfit..
Now you have the UV and put in material zones.
Then you have to rig it.
Then you have to texture the top.
Now, just for fun I'm going to say I work for $5.00 an hour, Okay, I know that's cheap and no where near the price I would actually charge.
The item takes 4 hours to complete.
So that's $20 in to start.
Now, am I using an MR textures, if so, I have to add the price of that as well.
So, I may have used 5 textures fromn a single resource. That resource cost me $10.00
So, that's $30.
Now, that's all before I add in the original cost of the software I use etc.
Now, no one is going to pay $30 for a simple top, most would pay between $1.99 and $5.00.
The only time you get the money back is through sales.
Working on a 50 50 ratio and going on a $5.00 price, I have to sell 12 items just to break even.
Now, think of all those content makers that can take months to get something to the store due to fine detail etc. There is no way they get the time to money ratio back.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!