Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Pret-a-3D posted Thu, 02 May 2013 at 4:53 PM
Quote - Will Reality 3 have the ability to reverse which side of a plane I'm using? Sometimes I've tried to convert an objet to light, only to realize that the plane is facing the wrong way. The issue is that that object's designer may not have been aware of the Lux's requirements.
This feature has been in Reality 2 for quite some time, a year at least. In the Light editor there is a checkbox to do exaxctly what you asked.
Quote - Also, I've had a terrible time with displacement maps, and in working on this render; http://www.renderosity.com/mod/gallery/index.php?image_id=2435754
It became appearent to me that the maps were 'inverse'.
The reverse disp map is an issue with the latest versions of LuxRender. Lux 1.2 fixed a bug in the previous versions of the program that caused the maps to be reverse. Reality was aware of the bug and so it was reverting the direction of the map. If you use the latest verison of Reality 2.5 ( http://preta3d.com/tasks/Reality2Download.php ) you get the right direction.
Cheers.
Paolo
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