Forum: Poser - OFFICIAL


Subject: make older kids and teens by mixing K4 with M4 or V4 and clothes fit too!

estherau opened this issue on Apr 28, 2013 · 137 posts


Morkonan posted Fri, 03 May 2013 at 12:55 AM

Quote - ...Yes, I think I make a script to link any custom character morph reducing its effect accordingly.

That would be very nice.

Could you, for instance, create a FMB of the target figure, since you can also use a morphed V4/M4 for the target, along side the K4 morph dial?

So, let's say you load up a custom V4/M4. You run your program and it generates the K4 Mix dial and also generates a dial for the original set of morphs active on that figure, but as a FBM. So, you could adjust not only the K4Mix dial, but the FBM dial, as well. (Some morph settings may not work well, here, for FBM's to geometry, like some of the Morphform settings that involve scaling.)

It'd go without saying that this would be an "extra" companion script or a toggle settign on the existing one, not something that is in the standard script and is unswitchable. Not everyone would want their target figure's current morph settings turned into an FBM and those individual settings reset to zero.

 

Quote - Cool! It would be very useful!

BTW... I made a David/Matt mix... works like a charm! With this script you have given us a wealth of "new" characters to play with! I cannot thank you enough!

Wait.. What?

This works directly on the geometry and isn't tied to a static set of geometry, like V4/M4, but calcs the vertice changes directly between two "morphed" models of the same geometry?

Whoa... I thought it ref'd the object files due to hard-code, didn't realize it was calling them from the CR2 of the figure... If so, you've got a one-click solution for any two CR2s that ref the same geometry, whether they're "figures" or not.

Someone please correct me if I have misinterpreted how the script works relative to what was reported in that quote. Meanwhile, I'm going to fire up Poser and start yanking CR2s around and open up their guts in order to experiment. :)